Role: To guide our learners through the art of ‘making’ using our maker programme. He/she will be responsible for igniting curiosity in the learners, guided by the principles of STEAM and design thinking to deliver lessons and facilitate hands-on making activities, including 3D printing, electronics, robotics, woodworking, and more, ensuring a safe and inspiring learning environment. Together with the learning community in school, the maker space will be a space for learners to unravel the workings of their minds and give shape to their ideas with their hands and other tools.
Key Responsibilities: In-charge of the two in-school maker labs – primary and secondary (includes materials, curriculum, work done by students, etc.) Delivery of in-school curriculum across grades in conjunction with other teachers, as required. Leading culmination programs as a result of the work happening in the maker space. Parent workshops as part of parent engagement calendar. Work with the Heritage maker team to set up the labs and scaffold the curriculum. Any other requirements related to the maker spaces (integration with other subjects/programs like an inter-disciplinary project or display)